Modules by day
Draft January 2012
Close and return to list
Day 1 – Introduction to the course
Introductions – personal (geographical), course outline, ground rules
The Parable of the chicken
Lessons from the chicken – what is a system?
- inputs and outputs – work and pollution – cycling
– polycultures – design cycle O A D I
Observation walk and debrief
Ethics of Permaculture
Characteristics of natural systems
Permaculture defined
How the course participants will be organised allocation of tasks, issues, questions
Day 2 – Introduction to permaculture design
Recap – ethics and action through design
- the parable of the chicken and the introduction to systems
– monoculture to polycultures and the importance of gardening
Design cycle (O-A-D-I)
Analysis and placement, work and materials flow
Site analysis - classic homestead pattern – zoning
Our creation story – the basic elements of life, the universe (and everything)
Water, Carbon and the basics of life
– hydrocarbons and carbohydrates - combustion and respiration
- storage and release of solar energy in Nature
Basic ecology- trophic levels – succession
Life in soil
Agriculture, horticulture and soil
Soil building in nature
Course organisation – review
Day 3 – Soils and life
Recap + Soil introduction
Nutrients in soil
Systems and Design – elements(1) / relationships (2) /functions (3)
Design cycle – BREDIM
Design tools – Relative Permanence
Observation and Pattern – observation walk/exercise
Site analysis – sector analysis
Design – design cycle (O-A-D-I) - permaculture design defined part 1
Soil structure (1)
Soil as a growing medium
Soil classification and soil testing
Soil structure (2)
Soil structure and edge
The nitrogen cycle in soils
Soil as a building material
Day 4 – Soils, Water and life
Permaculture design defined part 2
Design cycle – BREDIM
Design tools – Relative Permanence
Polycultures, plant guilds, interaction matrix
Life in soils – pulsing, ethylene, ferrous/ferric switch
Soil building in zones 1 and 2 (composts, fertilisers and mulches)
Design and systems – yields, elements, functions and events
Polycultures in zones 1 and 2
Water is essential for life
– open structure – pH – dissolved salts – salting
– dissolved gasses – buffering – acid rain
Permaculture design defined part 3 – material and conceptual components
Observation exercise - Spirals
Pattern - spirals
Polycultures in Zone 3 – Rangelands, Holistic Management
Polycultures in Zone 3 - Cereal growing
Day 5 - Climate and Water in the landscape
Recap – dresign directives – one function served by many elements
Design – risks and events
Water for energy and tranportation – density effects
- "living water" – Schauberger and implosion power
Systems and energy – open and closed systems
– the efficiency of natural processes - “exergy” and “lethargy”
Design objectives and directives
Limiting factors in design
Climate – world climate zones and climate patterns – weather systems
Water in the Landscape – swales, dam sites, keyline planning
- sandpit demonstration (include demonstrations of patterns of entropy and critical state)
The water cycle and Kravcik's work
Classic landscape profile – choosing sites for construction and buildings
Uses of water – sources, sinks and stores
Swales and water harvesting
Terracing
Salting in drylands
Natural wastewater treatment
Day 6 Broadscale design
Design as a system
Design – random assembly
Design methods -summary
Working at scale
Cultivating in climate zones, creating microclimate
Systems – emergence, growth and feedback loops – purpose and function
Ponds and lakes
Aquaculture 1 – systems, chinampas, ecological aquaculture
A sense of place – bioregions and social zoning
Day 7 Forests and woodlands
Aquaculture 2 - fish farming and aquaponics
Trees and forests – energy transactions
Branching patterns
Forest gardens
Patterns: succession and stacking
Woodland management and composting Jean Pain, Hugel mounds
Edge and how to use it – using niche
Teamwork observed
Patterns of Association
Day 8 Design for positive social change
The client and the brief – how to get more done
Design project – project selection and brief - summary of design methods
Settlement scales and sizes
Village life – patterns of a settled society
- basic needs - providing for community needs
- questions of scale
“Wealth” and Right Livelihood
- what is wealth? - right livelihood
- hints and tips "from the front line"
- creating linkages, beneficial relationship
Communal organisation – “patterns of governance”
- tribal societies - civilisation and the city
- complex societies - cultural evolutions - alternative nations
Useful patterns of organisation and business
Day 9 Communtity finance and economic transition
“Community trading” and “community money”
Community economics and firms
Systems: Non-linearity in nature and society – “expect the unexpected”
Designing aid programmes effectively
Design project work
Day 10 Design projects and completion
Design presentations
Patterns of patterns – a summary of the different types of patterns in nature
- a general model?
Certificates
Feedback
What's next? Diploma programmes – participants' projects - local and global networks
Theme by Danetsoft and Danang Probo Sayekti inspired by Maksimer